While studying art in college, I was constantly told by my peers and family that it was impossible to have a career in art because of the extreme difficulty of finding a job. It was my dream since high school to work in the entertainment industry as an artist. After obtaining a fine arts degree, I put myself through a technical school that would help boost my skills and art knowledge in the industry. After finishing my coursework at Gnomon (and a few Art Center classes), I started showing my work at conventions. In 2015, I landed my first art job for Fandango. From there, I worked on comics and videogames as a concept artist. Currently, I have started an art blog called “Drawism.com” that helps artists navigate the mental and technical obstacles of the creative process. The classes I teach are for anyone who wants to better themselves as an artist in both technical skills and the way artists think. As I’ve come across my own issues in navigating the creative process (and there’s a lot!), I’ve found ways that make creating art a positive, enjoyable experience, while making it as easy as possible. I want to share my artistic knowledge and experiences to help others improve their art in positive ways. Depending on my clients and the work I do, I mainly work in digital art but am trained traditionally using a wide range of media from markers, pen, and graphite, to gouache and watercolors. I also have a bit of experience in photography and graphic design. As a concept artist, I’m also trained in drawing all sorts of subjects, from characters and environments, to creatures and vehicles. My work can be seen at www.n-adamson.com or www.artstation.com/level-7 I'm happy to share my techniques and knowledge in the classes I teach.