Light & Shadows - Part 2

Light & Shadows - Part 2

$45.00
( )( )( )( )( ) students attended this class

# 2.00 hours

3 - 30 participants

2.00 hours online

3 - 30 participants

room

While studying art in college, I was constantly told by my peers and family that it was impossible to have a career in art because of the extreme difficulty of finding a job. It was my dream since high school to work in the entertainment industry as an artist. After obtaining a fine arts degree, I put myself through a technical school that would help boost my skills and art knowledge in the industry. After finishing my coursework at Gnomon (and a few Art Center classes), I started showing my work at conventions. In 2015, I landed my first art job for Fandango. From there, I worked on comics and videogames as a concept artist. Currently, I have started an art blog called “Drawism.com” that helps artists navigate the mental and technical obstacles of the creative process. The classes I teach are for anyone who wants to better themselves as an artist in both technical skills and the way artists think. As I’ve come across my own issues in navigating the creative process (and there’s a lot!), I’ve found ways that make creating art a positive, enjoyable experience, while making it as easy as possible. I want to share my artistic knowledge and experiences to help others improve their art in positive ways. Depending on my clients and the work I do, I mainly work in digital art but am trained traditionally using a wide range of media from markers, pen, and graphite, to gouache and watercolors. I also have a bit of experience in photography and graphic design. As a concept artist, I’m also trained in drawing all sorts of subjects, from characters and environments, to creatures and vehicles. My work can be seen at www.n-adamson.com or www.artstation.com/level-7 I'm happy to share my techniques and knowledge in the classes I teach.

*This is part 2 of Light & Shadows for Beginners

*Pre- requisite: Must have taken Light & Shadows for Beginners as we will continue directly from the information learned in Part 1.


We will learn how to add detail and realistically light your drawings. You can use whatever materials you like, (either digital or traditional media). I will be teaching this class in Photoshop. 


In this class, we will take our shaded shapes (cube, cone, cylinder, & sphere) and expand on them by drawing different types of textures and details. Details & textures are important in giving your drawings dimension, character, and realism. Details will include cutting into & adding on shapes, patterns, & dents. Textures will include wood, metal, matte surface, & hair. I will then teach you how to draw shadows across different surfaces, such as rounded, flat, and cubic planes as each affects the shape of shadows and how they are cast. This will make your art look much more realistic and believable, as it's a must for creating volume and a 3-dimensional look. In the last half of class, you will learn how to draw a 3-dimensional still life with realistic lighting, based off of photos. We will first start off by breaking down complex objects into our core shapes, making them much simpler & easier to shade. Doing this will speed up your drawings immensely & will help you recognize more complex shapes. Learning this skill is necessary when drawing from reality, as so many objects are detailed & complex. You will learn how to draw thumbnail images before creating the final drawing because it will make it much easier to shade. Then, I will show you how to light your still life. We will shade the objects according to our light source while also learning how to create a compelling composition that will make your drawings stunning and stand out!


Materials

If using : 
  • Traditional Media :  Blank white paper and either a pencil or colored pencil (dark color or black).
  • Digital Media : Whatever program you feel comfortable drawing with.



Available Schedules

Reviews

While studying art in college, I was constantly told by my peers and family that it was impossible to have a career in art because of the extreme difficulty of finding a job. It was my dream since high school to work in the entertainment industry as an artist. After obtaining a fine arts degree, I put myself through a technical school that would help boost my skills and art knowledge in the industry. After finishing my coursework at Gnomon (and a few Art Center classes), I started showing my work at conventions. In 2015, I landed my first art job for Fandango. From there, I worked on comics and videogames as a concept artist. Currently, I have started an art blog called “Drawism.com” that helps artists navigate the mental and technical obstacles of the creative process. The classes I teach are for anyone who wants to better themselves as an artist in both technical skills and the way artists think. As I’ve come across my own issues in navigating the creative process (and there’s a lot!), I’ve found ways that make creating art a positive, enjoyable experience, while making it as easy as possible. I want to share my artistic knowledge and experiences to help others improve their art in positive ways. Depending on my clients and the work I do, I mainly work in digital art but am trained traditionally using a wide range of media from markers, pen, and graphite, to gouache and watercolors. I also have a bit of experience in photography and graphic design. As a concept artist, I’m also trained in drawing all sorts of subjects, from characters and environments, to creatures and vehicles. My work can be seen at www.n-adamson.com or www.artstation.com/level-7 I'm happy to share my techniques and knowledge in the classes I teach.